Did you know that the QWERTY keyboard layout was created by Christopher Latham Sholes, the typewriter's inventor? He created the design to prevent common letter pairs from jamming. Meanwhile, other layouts, such as DVORAK or COLEMAK, are designed to reduce hand movement and typing pain. But few people switch because it requires relearning decades of muscle memory. (source)
Read: 5 Managing Up Hot Takes From Top Tech Leaders (Reforge)
In my last 360-degree feedback, I took matters into my own hands and gave my manager a way to evaluate me.
It was based on a simple method that I explained on Twitter.
If you want to do your own evaluation, you should check it out:
One thing that came up was that I need to be better at managing up. Managing Up is a common phrase, but many people are confused about what it really means.
So I looked all over the Internet for good information, and this is the best thinking on it I could find.
Check it out:
Watch: Shaping in a Nutshell
Some of you were curious about Shape Up mentioned in a previous edition.
Well, instead of reading the book, you can now watch the video (although the book is very good, and very accessible). If you think that Scrum and Kanban aren't working for your team or company, Shape Up is worth a shot. Or not - you decide.
This is a great explainer from the creator of this approach:
Remember
Being an expert doesn't mean you don't experience problems. It means you come to solutions faster than others.
Leila Hormozi (source)
Having a well-crafted dilemma is essential to any insight statement, without it there is no problem to solve, and no unmet need calling for a solution.
Jonathan Dalton (source)
Consider
Value Equation
Alex Hormozi’s content may have a bro-ish slant to it, but the “Value Offer” chapter in his “$100M Offers” should be on every exec’s desktop.
(source)
Start With Creativity (Not Data)
Data analysis won't generate new ideas. If you want a really new idea, you must be creative and then check it against the data.
(source)
Product Lessons From Paul Graham:
Design different
Gratify great taste
Avoid “burnt dishes”
Use extraordinary measures to make users happy
Learn from unsophisticated users
Build difficult things
Over easy things
Build hidden tech advantages
Empower top 5% devs
(source)
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